Mimir Server Update: May 19

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Boss Hunt System


Through the Boss Hunt system, each clan, depending on its capabilities and power, can choose to fight against different tiers of Bosses (and against other clans trying to hunt them).

Overview
  • Once a week each clan leader will have the possibility to choose one of tree Boss Hunt options:
    • Guardian Bosses: aimed to be hunted by lower tier clans.
    • Sentinel Bosses: aimed to be hunted by mid tier clans.
    • Epic Bosses: aimed to be hunted by high tier clans.
  • Such a choice must be made in the clan window within the Activity → Boss Hunt tab (new tab).
  • Once a choice is made, it remains until next Monday at 00:00 (server time) for all clan members.
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What does this choice imply?
After selecting an option, members of that clan will only be able to hunt the type of Bosses previously chosen. Clan members who get too close to the other type's Bosses will be teleported to the nearest city. This same teleportation rule applies to characters without a clan.
Note: other Bosses, such as normal Command Channel Bosses or Solo Bosses, are not included in this feature.

Canceling Registration
  • Only once during a weekly period, the clan leader may cancel a previous registration, allowing him to register for another type of Boss.
  • The option to cancel your registration is subject to a cancellation fee.
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Bosses Schedule

  • The following main bosses are available:
MondayTuesdayWednesdayThursdayFridaySaturdaySunday
20:30Queen Ant Priest
Tyrokk
Ashikenas
Core Priest
Aerathys
Ashikenas
Orfen Priest
Tyrokk
Ashikenas
Zaken Priest
Aerathys
Ashikenas
Baium Priest
Tyrokk
Ashikenas
AshikenasAshikenas
21:00Queen Ant
Velzhar
Tushar
Core
Jhorvak
Tushar
Orfen
Velzhar
Tushar
Zaken
Jhorvak
Tushar
Baium
Velzhar
Tushar
TusharTushar
21:30Chaotic Queen Ant
Grovalak
Orimex
Chaotic Core
Izzorath
Orimex
Chaotic Orfen
Grovalak
Orimex
Chaotic Zaken
Izzorath
Orimex
Immortal Baium
Grovalak
Orimex
OrimexOrimex
  • The colors displayed in the table allow you to identify the tier of each Boss:
    • Red → Epic Bosses
    • Orange → Sentinel Bosses
    • Green → Guardian Bosses
  • Around the area where a Boss spawns, no XP is lost; but it is also not possible to Share Location or use Revenge.
  • Bosses have a Barrier, which activates after reducing their HP to a certain amount. If the barrier isn't broken within 15 sec., the boss will recover all of its HP.

Upcoming Update: Nomadic Bosses

  • During an upcoming update on May 21st, we'll be introducing a new set of bosses. These bosses will feature similar power and rewards to the Epic Bosses, but with random spawn times. More information will be provided in a further announcement.
 
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