Enchant/Compound Level Limits
The following items enchant/compound level limits will be updated:
- +10
Heavenly Cloak
- Heavenly Cloak can be obtained by compounding the following items:
Compounding result (Success) | Compounding result (Fail) | Required items |
---|---|---|
Chance: 50% | +10 | +10 |
Chance: 0.5% | +10 | +10 |
Chance: 0.5% | +10 | +10 |
- Heavenly Cloak can be enchanted up to +8, but for now it can't be enchanted. Higher levels of enchantment will be enabled at a later stage on the server.
L-Coins
- The amount of L-Coins that can be obtained will be increased:
Obtention Method | Changes |
---|---|
Hunting | Daily limit increased: 410,000 → 445,000 L-Coins. L-Coins will drop more frequently. |
Obtained amount increased: 164,000 → 178,000 L-Coins. | |
Obtained amount increased: 164,000 → 178,000 L-Coins. |
L2 Store
Bounty Chest Bundle
- A new product will be available at the L2 Store:
Category | Product | Purchase limit | Price |
---|---|---|---|
Specials | Up to 1 per account | 15 Balance |
- A new Bounty Chest Bundle will be available each week, and up to 1 can be purchased per account.
Double-click to obtain various items.
Random
Item Quantity Chance Frintezza's Necklace 1 0.0000375% Frintezza's Necklace (Sealed) 1 0.000075% Baium's Ring 1 0.0001% Baium's Ring (Sealed) 1 0.0002% Zaken's Earring 1 0.00025% Zaken's Earring (Sealed) 1 0.0005% Orfen's Earring 1 0.0002875% Orfen's Earring (Sealed) 1 0.000575% Queen Ant's Ring 1 0.0002875% Queen Ant's Ring (Sealed) 1 0.000575% Ring of Core 1 0.0002875% Ring of Core (Sealed) 1 0.000575% Scroll: Enchant Rare Accessories 1 0.00005% Scroll: Enchant Rare Accessories (Sealed) 1 0.0001% Package: Talisman of Hellbound Lv. 1 (Sealed) 1 0.000075% Package: Talisman of Hellbound Lv. 1 (Sealed)(Sealed) 1 0.00015% Talisman of Baium 1 0.0000375% Talisman of Baium (Sealed) 1 0.000075% Scroll: Enchant Talisman of Baium 1 0.000075% Scroll: Enchant Talisman of Baium (Sealed) 1 0.00015% +5 Frost Lord's Weapon Coupon (Sealed) 1 0.000003% +5 Frost Lord's Weapon Coupon (Sealed)(Sealed) 1 0.000006% +5 Armor of Protection Coupon (Sealed) 1 0.000006% +5 Armor of Protection Coupon (Sealed)(Sealed) 1 0.000012% Frost Lord's Weapon Coupon (Sealed) 1 0.000015% Frost Lord's Weapon Coupon (Sealed)(Sealed) 1 0.00003% Armor of Protection Coupon (Sealed) 1 0.00003% Armor of Protection Coupon (Sealed)(Sealed) 1 0.00006% +5 Boss Weapon Coupon (Sealed) 1 0.0005% +5 Boss Weapon Coupon (Sealed)(Sealed) 1 0.001% +5 Special Armor Coupon (Sealed) 1 0.001% +5 Special Armor Coupon (Sealed)(Sealed) 1 0.002% Boss Weapon Coupon (Sealed) 1 0.0025% Boss Weapon Coupon (Sealed)(Sealed) 1 0.005% Special Armor Coupon (Sealed) 1 0.005% Special Armor Coupon (Sealed)(Sealed) 1 0.01% Transcendent Upgrade Stone 1 0.0025% Transcendent Upgrade Stone (Sealed) 1 0.005% Greater Upgrade Stone 1 0.50% Greater Upgrade Stone (Sealed) 1 2.00% Talisman of Hellbound Fragment 1 0.25% Talisman of Hellbound Fragment (Sealed) 1 1.00% Package: Hunter's Earring (Sealed) 5 4.00% Spirit Rune (Sealed) 1 1.75% Package: Elixir Powder (10 pcs.)(Sealed) 1 0.75% Dye Booster (Sealed) 5 4.00% Hidden Power Booster (Sealed) 5 4.00% Hardin's Soul Crystal Lv. 1 (Sealed) 4 4.00% Aden's Soul Crystal Lv. 1 - Weapon (Sealed) 10 10.00% Aden's Soul Crystal Lv. 1 - Armor (Sealed) 15 15.00% Doll Summon Coupon (Common - Heroic) - 11-time (Sealed) 1 2.50% Doll Summon Coupon (Common - Heroic) - 1-time (Sealed) 2 10.00% Improved Scroll: Enchant A-grade Weapon (Sealed) 1 0.50% Cursed Scroll: Enchant A-grade Weapon (Sealed) 1 0.50% Improved Scroll: Enchant A-grade Armor (Sealed) 1 1.25% Cursed Scroll: Enchant A-grade Armor (Sealed) 1 1.25% Scroll of Blessing - Weapon (Sealed) 1 2.50% Scroll of Blessing - Armor (Sealed) 1 5.00% Hellbound Energy (Sealed) 100 2.50% Talisman Crystal (Sealed) 200 4.00% Boss Weapon Piece (Sealed) 200 5.00% Special Armor Part (Sealed) 200 6.00% Magic Tablet (Sealed) 25 11.7108755%
L-Coin Store
Ancient Adena Store
- The following rewards will become available:
Item | Purchase Limit | Price |
---|---|---|
3 (per account) | 750 | |
10 (per account) | 200 | |
1 (per account) | 3000 | |
1 (per account) | 4000 | |
1 (per account) | 6500 |
New Class: Rose Vain
- Only a Dark Elf can be Rose Vain.
- All the Rose Vain classes are named the same.
- Rose Vain uses only a dagger in battle and can bear sigil but not shield.
- Rose Vain can choose between two hairstyles and faces as well as from three hair colors.
- Rose Vain has a unique appearance that changes depending on the grade of the upper armor.
- Rose Vain gets a distinctive transformation depending on her ranking.
Battle Skills
Buffs
Passive Skills
Additional Changes (Mimir)
Name | Effect (max level) |
Rose Spine | Starting from Lv. 2, attack power depends on the distance to the target. When learning the Bleeding Rose passive skill, the skill is enhanced to Bleeding Rose Attack. <Changing skill> The attack type depends on the distance to the target. Distance less than 250 Summons enchanted thorn vines. Inflicts magic damage with 254 power. Distance 250 and more Summons an enchanted dagger. Inflicts magic damage with 238 power. Range: 500 Casting time: 3 sec. Cooldown: 0.5 sec. |
Bloody Rose Spine | Attacks a single target twice. Starting from Lv. 2, attack power depends on the distance to the target. When the Bleeding Rose skill is active Increases power. Increases the number of attacks. <Changing skill> The attack type depends on the distance to the target. Distance less than 250 Summons enchanted thorn vines. Inflicts magic damage twice with 284 power. Distance 250 and more Summons an enchanted dagger. Inflicts magic damage twice with 267 power. Range: 500 Casting time: 3 sec. Cooldown: 0.5 sec. |
Ensnare | Attacks a single target once. When the Plant Kingdom buff is active, is enhanced to Massive Vine Grasp. <Hold/ Changing skill> Damage depends on the distance to the target. With a certain chance, the target gets Hold effect for 3 sec. Distance less than 250 Inflicts magic damage with 120 power. Distance 250 and more Inflicts magic damage with 105 power. Range: 500 Casting time: 3 sec. Cooldown: 15 sec. |
Mass Ensnare | Attacks a single target once. Has a higher Hold Atk. Rate than the regular Vine Grasp. When the Kingdom of Plants skill is active Turns into an AoE skill. Increases Hold Atk. Rate. Increased Hold Atk. duration. <Hold/ Changing skill> Damage depends on the distance to the target. With a certain chance, the target gets Hold effect for 4 sec. Distance less than 250 Attack the target and nearby enemies with magic. Power 120. Distance 250 and more Attack the target and nearby enemies with magic. Power 105. PvP: attacks up to 3 enemies. PvE: attacks up to 3 enemies. Range: 500 Casting time: 3 sec. Cooldown: 15 sec. |
Rose Assault | When you acquire Lv. 5 skill, a superior spellbook is consumed. Compared to skill level 1, casting time is reduced and Power is increased for skill level 5. Rushes to the target and attacks. Inflicts magic damage twice with 269 power. Note! Consumes Spirit Ore (1 pc.). Range: 700 Casting time: 50 sec. Cooldown: 5 sec. |
Briar Storm | <Changing skill> The attack type depends on the distance to the target. Distance less than 250 A handful of sharp thorns turns into a tearing storm. Inflicts magic damage with 246 power. M. Def. -30% Duration: 4 sec. Distance 250 and more Sharp spikes pierce the enemy. Inflicts magic damage with 233 power. PvP: attacks up to 3 enemies. PvE: attacks up to 3 enemies. Range: 500 Casting time: 3 sec. Cooldown: 15 sec. |
Parasitic Rose | Deals more damage to PvE than to PvP targets. PvP target gets a stacked debuff having 3 levels. Summons a deadly seed that drains life from the target. <PvP effect> Inflicts magic damage twice with 215 power. Applies the Parasite Rose debuff. Stacks up to Lv. 3. Parasite Rose Lv. 1 Duration: 7 sec. Max HP -10% Hold Resistance -5% Parasite Rose Lv. 2 Duration: 7 sec. Max HP -20% Hold Resistance -10% Parasite Rose Lv. 3 Duration: 7 sec. Max HP -30% Hold Resistance -15% <PvE effect> Inflicts magic damage twice with 230 power. Range: 500 Casting time: 3 sec. Cooldown: 3 sec. |
Perfume of Death | Deals more damage to PvE than to PvP targets. PvP target gets a stacked debuff having 3 levels. Instantly moves to the target, poisoning them with a deadly aroma. <PvP effect> Deals magic damage to the target and nearby enemies with 300 power. Enemies with debuffs/ anomalies receive more damage. Debuff/ Anomaly Resistance -5% Duration: 7 sec. Applies the Parasite Rose Lv. 3 debuff. Parasite Rose Lv. 3 Duration: 7 sec. Max HP -30% Hold Resistance -15% <PvE effect> Deals magic damage to the target and nearby enemies with 320 power. Enemies with debuffs/ anomalies receive more damage. Debuff/ Anomaly Resistance -5% Duration: 7 sec. PvP: attacks up to 5 targets. PvE: attacks up to 5 targets. Range: 700 Casting time: 3 sec. Cooldown: 1 min. 30 sec. The skill can be enchanted. <Enchantment +1> Increases Power. Increases the number of targets. Increases attack range. Reduces cooldown. Enhances the buff decreasing Debuff/ Anomaly Resistance. Adds Spirit Ore consumption. <Enchantment +2> Increases power. Increases the number of targets. Increases attack range. Reduces cooldown. Enhances the buff decreasing Debuff/ Anomaly Resistance. Adds Spirit Ore consumption. <Enchantment +3> Increases Power. Increases the number of targets. Increases the number of attacks. Reduces cooldown. Enhances the buff decreasing Debuff/ Anomaly Resistance. Adds Spirit Ore consumption. |
Nightmare Blossom | Upon gaining the Endless Nightmare skill, enhanced to Blooming Nightmare of Death. Summons an enchanted dagger to slash enemies. Deals magic damage to the target and nearby enemies with 279 power. Applies Nightmare Rose. Nightmare Rose Skill Critical Damage -10% Received M. Skill Critical Damage +5% M. Def. -30% Duration: 8 sec. PvP: attacks up to 3 enemies. PvE: attacks up to 3 enemies. Range: 500 Casting time: 3 sec. Cooldown: 30 sec. |
Nightmare Deathbloom | When the Endless Nightmare skill is active - Increases the number of attacks: 1 → 2. - Increased the number of targets. – Increases attack area. - Applies the Nightmare Influence buff on the caster when using the skill. Summons an enchanted dagger to slash enemies. Deals magic damage to the target and nearby enemies twice with 279 power. Applies Nightmare Rose. Nightmare Rose Skill Critical Damage -10% Received M. Skill Critical Damage +5% M. Def. -30% Duration: 8 sec. PvP: attacks up to 5 targets. PvE: attacks up to 5 targets. Nightmare Influence M. Skill Critical Damage +5% PvE damage +5% Duration: 8 sec. Range: 500 Casting time: 3 sec. Cooldown: 30 sec. |
Rose Vine | <Pull skill> Jumps back instantly, applies Cursed Flower to the target. The character gains Roses and Wind effect. Nearby enemies are pulled to the target of the attack. Deals magic damage to the target and nearby enemies with 250 power. Cursed Flower Duration: 4 sec., deals damage over time to nearby enemies and inflicts a debuff. Debuff M. Def. -30% Debuff/ Anomaly Resistance -10% Duration: 5 sec. PvP: attacks up to 5 targets. PvE: attacks up to 5 targets. Roses and Wind M. Skill Range +300 Duration: 5 sec. Range: 500 Casting time: 3 sec. Cooldown: 20 sec. |
Queen's Garden | <Hold skill> Summons a royal garden where great flowers bloom. Attacks the target and nearby enemies 3 times. Power 380. Debuff Duration: 4 sec. Received Healing -50% HP Recovery Potions' Effect Limit 1000 Rush skills are unavailable. Duration: 10 sec. Anomaly Applies Hold effect. PvP: Attacks up to 8 targets. PvE: Attacks up to 8 targets. Applies the Queen buff when using the skill. Queen Duration: 30 sec. M. Skill Power +5% PvE damage +5% When attack skills are used, there's a certain chance to summon thorns which deal additional damage. Damage depends on the character's M. Atk. Power 200. Trigger rate: 30% Range: 700 Casting time: 3 sec. Cooldown: 4 min. |
Queen's Garden: Master | <Hold skill> Summons a royal garden where great nightmare flowers bloom. Attacks the target and nearby enemies 3 times. Power 480. Debuff Duration: 10 sec. Received Healing -95% HP Recovery Potions' Effect Limit 500 Rush skills are unavailable. Anomaly Duration: 5 sec. Applies Hold effect. PvP: Attacks up to 12 targets. PvE: Attacks up to 12 targets. Applies the Queen buff when using the skill. Queen: Master Duration: 30 sec. M. Skill Power +10% PvE damage +5% When attack skills are used, there's a certain chance to summon thorns which deal additional damage. Damage depends on the character's M. Atk. Power 300. Trigger rate: 50% Range: 700 Casting time: 3 sec. Cooldown: 2 min. 30 sec. |
Buffs
Name | Effect (max level) |
Change Appearance | Changes Blood Rose's appearance. When activated, you can see the original appearance of the equipment. When deactivated, the Blood Rose's armor appearance is shown. The appearance changes depending on the grade of the upper armor. If the upper armor is not equipped, the Blood Rose unique appearance is not displayed |
Crimson Rose | M. Atk. +10% M. Skill Critical Rate +5% M. Skill Power +2% PvE damage +5% MP Recovery Rate +10 Casting time: 2 sec. Cooldown: 10 sec. Duration: 20 min. |
Floral Monarch | Enhances magic abilities. M. Atk. +10% M. Skill Critical Rate +5% PvE damage +10% MP Recovery Rate +10 Hold Atk. Rate +10% <Special properties> Vine Embrace → Mass Vine Embrace - Turns into an AoE skill. - Increases Hold Atk. Rate. - Increases Hold Atk. duration. - Added Spirit Ore consumption. Casting time: 2 sec. Cooldown: 10 sec. Duration: 20 min. The skill can be enchanted. <Enchantment +1> M. Atk. +10%, M. Skill Power +1%, M. Skill Critical Rate +5%, M. Skill Critical Damage +3%, Spiritshot damage +3%, PvE damage +10%, MP Recovery Rate +10, Hold Atk. Rate +15%. Added Spirit Ore consumption. <Enchantment +2> M. Atk. +10%, M. Skill Power +3%, M. Skill Critical Rate +5%, M. Skill Critical Damage +6%, Spiritshot damage +6%, PvE damage +10%, MP Recovery Rate +10, Hold Atk. Rate +25%, Pull Atk. Rate +2%. Added Spirit Ore consumption. <Enchantment +3> M. Atk. +10%, M. Skill Power +5%, M. Skill Critical Rate +5%, M. Skill Critical Damage +10%, Spiritshot damage +10%, PvE damage +10%, MP Recovery Rate +10, Hold Rate +40%, Pull Atk. Rate +5%. Added Spirit Ore consumption. Duration: 20 min. |
Prismatic Barrier | Absolute skill When used, recovers 50% of Max HP. <Effect duration 15 sec.> P. Def. +3000 M. Def. +3000 Debuff/ Anomaly Resistance +15% Received damage from M. counterattack decrease +30% <Effect duration 3 sec.> Reflects 10% of the received damage. Casting time: 1 sec. Cooldown: 2 min. 30 sec. Duration: 15 sec. |
Bloody Rose | Thanks to the red roses magic, attacks become stronger. M. Atk. +5% M. Skill Critical Rate +5% M. Skill Power +5% PvE damage +10% <Special property> Rose Attack → Bleeding Rose Attack - Increases power. - Increases the number of attacks: 1 → 2. |
Passive Skills
Name | Effect (max level) |
Ghost Step | Learned automatically by newly created characters. Magic powers help you move around quickly. M. Accuracy +20 Speed +10 Debuff/ Anomaly Resistance +5% |
Eternal Blossom | Learned automatically by newly created characters. Unfading flowers lend you their strength. Max MP +1200 Casting Spd. +300 M. Damage Resistance +25% If combat power is 1500 or higher, applies a special appearance in standby mode (Rose is sitting on their throne). |
Magic Dagger Mastery | Increases proficiency with a magic dagger. Effect when using a dagger M. Atk. +2200 MP Recovery Rate +13 Hold Atk. Rate +20% Pull Atk. Rate +20% |
Rose Armor Mastery | Rose magic greatly strengthened the caster. When wearing robes: Max HP +20% Max HP +2000 P. Def +1000 Received damage -5% Received damage from M. counterattack decrease +15% Fear Resistance +20% |
Dagger and Rose | Learned automatically by newly created characters. Strengthens your dagger with magic incantations. When a dagger is equipped, basic attacks become long-range attacks. Effect when using a dagger Melee attack range +210 When a player is killed with Dragon Weapon, a tombstone appears. - Valakas' Dagger - Fafurion's Dagger - Lindvior's Dagger - Antharas' Dagger The following effects are applied, depending on the combat power level. When combat power reaches 2500, a special appearance is applied. <Combat power 0-500> - Dagger M. Atk. +30 <Combat power 500-999> - Dagger M. Atk. +120 <Combat power 1000-1499> - Dagger M. Atk. +130 <Combat power 1500-1999> - Dagger M. Atk. +160 - M. Atk. +1% <Combat power 2000-2499> - Dagger M. Atk. +170 - M. Atk. +2% <Combat power 2500-2999> - Dagger M. Atk. +180 - M. Atk. +3% <Combat power 3000-3499> - Dagger M. Atk. +190 - M. Atk. +4% <Combat power 3500+> - Dagger M. Atk. +200 - M. Atk. +5% |
Solid Robe | Removed when Strong Vine Robes skill is acquired. Enchanted steel makes magic armor stronger. When wearing robes: M. Atk. +5% Max HP +250 Max MP +250 |
Seed of Recovery | Helps replenish magic reserves. M. Atk. +1000 Max MP +15% MP Recovery Rate +10% Recovers 120 MP on killing an enemy. Trigger cooldown: 20 sec. |
Vine Guard | Strong vines wrap around the equipment, providing reliable protection. Max HP +500 HP Recovery Rate +15 Melee Weapon Resistance +10% Received Skill Critical Rate -5% Received Skill Critical Damage -5% PvE damage +5% |
Solid Vine Robe | Strengthens magical armor by weaving steel and enchanted roses into it. Effect when using robe M. Atk. +5% Max HP +250 Max MP +250 <Special robe effect> Strong Rose Barrier When hit, a protective barrier is triggered, reducing received damage. Trigger rate: 10% Duration: 5 sec. Trigger cooldown: 30 sec. Increases the effect that reduces received damage depending on the character's combat power value. <Combat power: 500-999> - All received Critical Damage -200 - Received damage -10% <Combat power: 1000-1499> - All received Critical Damage -400 - Received damage -20% <Combat power: 1500-1999> - All received Critical Damage -600 - Received damage -30% <Combat power: 2000-2499> - All received Critical Damage -800 - Received damage -40% <Combat power: 2500+> - All received Critical Damage -1000 - Received damage -50% The skill can be enchanted. <Enchantment +1> M. Atk. +8%, Max HP +400, Max MP +400, Received damage -1%, PvE damage +5%, Hold/ Pull Atk. Rate +3%. <Enchantment +2> M. Atk. +13%, Max HP +600, Max MP +600, Received damage -3%, PvE damage +10%, Hold/ Pull Atk. Rate +6%. <Enchantment +3> M. Atk. +20%, Max HP +1000, Max MP +1000, Received damage -15%, PvE damage +20%, Hold/ Pull Atk. Rate +10%. |
Eternal Nightmare | The power of nightmares strengthens the caster. M. Atk. +1200 PvE damage +5% <Special property> Blooming Nightmare → Blooming Nightmare of Death - Number of attacks: 1 → 2 - Increases the number of targets. – Increases attack area. - Applies the Nightmare Influence buff on the caster when using the skill. - Increases Spirit Ore consumption. Nightmare Influence effect M. Skill Critical Damage +5% PvE damage +5% Duration: 8 sec. |
Vine Forest | Magic skills become stronger. M. Atk. +3000 M. Skill Power +7% Hold Atk. Rate +20% Pull Atk. Rate +30% Debuff/ Anomaly Resistance +10% Fear Resistance +20% Increases M. Skill Critical Rate. |
Additional Changes (Mimir)
Skill | Changes |
---|---|
Solid Vine Robe | Pull Atk. Rate bonus effect is increased: +1: Pull Atk. Rate +3% → +10% +2: Pull Atk. Rate +6% → +20% +3: Pull Atk. Rate ++10% → +40% |
Prismatic Barrier | - A new effect is added: Skill Evasion +30% - Cooldown is increased: 2 min. 30 sec. → 3 min. |
Magic Dagger Mastery | A new effect is added: M. Skill Critical Rate +10~+160 (starting from Lv5). |
Classes Updates/Changes
- The detailed information below will only cover the main changes being implemented.
- Changes applied on Legendary Skills (4-Stars Master) are not mentioned as they are not currently enabled.
- The following changes wil be applied:
Rogues Titan Grand Khavatari Duelist Bards Other
— When you learn the Rogue character archetype legendary skills, visual effects change; also, Vital Point Attack power and additional skill effects increase.
Class Name Vital Point Attack Power (after changes) Adventurer Critical Assault 13,500 Wind Rider Fury Blade 13,500 Ghost Hunter Mortal Piercing 13,500
— Description of the skills mentioned above.
Class Name Additional effects (after changes) Adventurer Critical Assault Critical Blade
Duration: 10 sec.
Debuff: received Vital Point Critical Damage +70%
Recovery Decrease
Duration: 3 sec.
Debuff: HP Recovery -90% on attackWind Rider Fury Blade Blade Edge
Duration: 5 sec.
Debuff: with a 70% chance, interrupts the enemy's spell casting.Ghost Hunter Mortal Piercing Ignores the target's protective barrier on attack.
With a 70% chance cancels the target's protective barrier and removes the received damage limit.
—The effects of the Dark Blow skill modification have been changed.
Enchant value Effect 0 Performs 1 character attack (up to 2 targets) + 1 Dark Force attack (1 target). +1 Performs 1 character attack (up to 2 targets) + 1 Dark Force attack (1 target).
Increases skill power / Spirit Ore consumption: 1.+2 Performs 1 character attack (up to 3 targets) + 1 Dark Force attack (1 target).
Increases skill power / Spirit Ore consumption: 2.+3 Performs 1 character attack (up to 4 targets) + 1 Dark Force attack (1 target).
Increases skill power and number of targets / Spirit Ore consumption: 3.
— New effects have been added and existing effects have been adjusted for the skill modification of "Hidden Dagger".
Enchant value Effect 0 Chance to trigger: Lethal Blow 5%, Dark Blow 10%, Backstab 8% +1 Chance to trigger: Lethal Blow 8%, Dark Blow 15%, Backstab 12%, PvE Damage Bonus +5% +2 Chance to trigger: Lethal Blow 12%, Dark Blow 20%, Backstab 16%, PvE Damage Bonus +10% +3 Chance to trigger: Lethal Blow 16%, Dark Blow 25%, Backstab 20%, PvE Damage Bonus +20%
— The effects of the Rogue Agility skill have been updated: the power of physical skills has been increased.
Additionally, the Seclusion effect has been changed — when DEX is 75 or higher, it now grants immunity to standard de-stealthing skills.
After change Experienced Rogues receive various bonuses.
Additional effects are affected by DEX.
<DEX 65-74>
- When using a dagger, P. Atk. +10%
- Vital Point Attack Rate +20%
- P. Skill Power +1%%
<DEX 75-84>
- When using a dagger, P. Atk. +20%
- Vital Point Attack Rate +30%
- P. Skill Power +2%
The Seclusion skill cannot be cancelled by common de-stealthing effects.
<DEX 85+>
- When using a dagger, P. Atk. +30%
- Vital Point Attack Rate +40%
- P. Skill Power +3%
The Seclusion skill cannot be cancelled by common de-stealthing effects.
— Some effects of the skill Backstab have been changed:
— Cooldown is now 5 sec.
— Now a movement attack to the target’s back, with increased skill range (40 → 250).
— Visual effect has been updated.
— Some effects of the skill Shadow Step have been changed:
— Cooldown is now 20 sec.
— Visual effect has been updated.
— Some effects of the skill Shadow Step: Assault have been changed:
— Cooldown is now 15 sec.
— Visual effect has been updated.
— Some effects of the skill Flying Dagger have been changed:
— Skill power increased (for example, Level 2: 3471 → 8100).
— Added effects of ignoring shield and defense.
— The skills Bluff Mastery, Critical Attack Mastery, and Backstab Mastery have been combined into Rogue Mastery:
— Learning Rogue Mastery upgrades Bluff to Bluff: Edge, and Critical Wound to Critical Wound: Focus.
— The effect of the Fatal Accuracy skill has been changed.
After change (max level) Improves your dagger mastery enhancing the following skills.
Accuracy of Backstab when attacking at the front +40%
PvE damage +10%
Adventurer
— The Critical Assault skill effect has been changed.
Effect now Makes a series of dagger attacks.
Makes 4 quick vital point strikes at the target and surrounding enemies. Power 10,500.
Successful attack rate 100%.
Inflicts Critical Blade on the attacked target.
With a certain chance, Recovery Decrease is triggered after an attack.
PvP: Attacks up to 4 targets.
PvE: Attacks up to 4 targets.
Critical Blade
Duration: 10 sec.
Debuff: received Vital Point Critical Damage +50%
Recovery Decrease
Duration: 3 sec.
Debuff: HP Recovery -90% on attack
Range: 200
— The Reversed Pull skill effect has been changed.
— Increased Duration: 30 sec. → 20 min.
— Decreased cooldown: 2 min. → 10 sec.
Effect now Allows to counterattack if enemy uses the Pull skill.
<Base effect>
Skill Power +2%
Max HP +1500
Speed +15
Pull Resistance +40%
With a 30% chance, knocks the enemy down if they hit you with a Pull skill.
<Skill Upgrade>
Lethal Blow
Increases Vital Point Attack Power.
— The following skills have been deleted.
— Sand Bomb
— Bleed
— Throw Dagger in Wrist
— Trick
— Switch
— Lure
Wind Rider
— The Fury Blade skill effect has been changed.
Effect now Makes a series of dagger attacks.
Makes 4 quick vital point strikes at the target and surrounding enemies. Power 10,500.
Successful attack rate 100%.
Applies the Blade Edge effect on attack.
PvP: Attacks up to 4 targets.
PvE: Attacks up to 4 targets.
Blade Edge
Duration: 5 sec.
Debuff: with a 70% chance, interrupts the target's spellcasting.
Range: 200
— The Synchro Freedom skill effect has been changed.
— Increased Duration: 30 sec. → 20 min.
— Decreased cooldown: 2 min. → 10 sec.
Effect now Becomes one with the wind.
<Base effect>
Skill Power +2%
Max HP +1500
Suppression Resistance +30%
Protects from skills that cancel Speed debuffs.
<Skill Upgrade>
Lethal Blow
Increases Vital Point Attack Power.
Ghost Hunter
— The Mortal Piercing skill effect has been changed.
Effect now Ignores the target's protective barrier on attack with a dagger.
Makes 4 quick vital point strikes at the target and surrounding enemies. Power 10,500.
Successful attack rate 100%
Ignores the target's protective barrier on attack.
With a 30% chance cancels the target's protective barrier and removes the target's received damage limit.
PvP: Attacks up to 4 targets.
PvE: Attacks up to 4 targets.
Range: 200
— The Ethereal Blood skill effect has been changed.
— Increased Duration: 20 sec. → 20 min.
— Decreased cooldown: 2 min. → 10 sec.
Effect now Unleashes the power of evil spirits.
<Base effect>
Skill Power +2%
Max HP +1500
Speed +10
Paralysis Resistance +20%
Imprisonment Resistance +20%
<Skill Upgrade>
Lethal Blow
Increases Vital Point Attack Power.
— The following skills have been deleted.
— Sand Bomb
— Bleed
— Throwing Blood Dagger
— Hex
— Trick
Additional Changes (Mimir)
Skill Changes Hidden Dagger Increases attack range (includes skills). Deadly Blow
Lethal Blow
Dark BlowCasting range: 40. Critical Wound
Critical Wound: FocusCasting range: 40.
Duration: 20 sec.Exciting Adventure
Wind Riding
Ghost WalkingCooldown (all Lv): 5 min.
— Added Hyper Rush.
Skill name Changes and skill effects Hyper Rush Charge strongly toward the target with 9570 power.
Knockback/knockdown resistance - 10%
PVE: 3 targets.
PVP: 3 targets.
— The skill level of ‘Titanic Break’ has been expanded to level 9.
— The ‘Titanic Break’ enchantment skill has been improved.
+1 Titanic Break +2 Titanic Break +3 Titanic Break Attacks the target and its surroundings twice with 7784 power. Attacks the target and its surroundings twice with 9866 power. Attacks the target and its surroundings 3 times with 9866 power.
— The level of the ‘Titanic Sweep' skill has been expanded and improved.
Skill level Acquisition level Acquisition cost Description 7 92 Magic Tablet x100 Attacks the surroundings twice with 4387 power.
PVE/PVP: 12 targets.8 93 Magic Tablet x150 Attacks the surroundings twice with 4490 power.
PVE/PVP: 12 targets.
— The ‘Titan Spirit’ skill has been improved (removed previous Mimir changes).
+0 Titan Spirit +1 Titan Spirit +2 Titan Spirit +3 Titan Spirit P. skill critical rate +5%
AoE Skill Damage Bonus +3%
PVE damage bonus +2%P. skill critical rate +10%
AoE Skill Damage Bonus +7%
PVE damage bonus +4.5%P. skill critical rate +15%
AoE Skill Damage Bonus +11%
PVE damage bonus +7%P. skill critical rate +25%
AoE Skill Damage Bonus +15%
PVE damage bonus +10%
— The 'Titan Champion' skill has been improved.
Max HP +50% (Instantly recover the amount of increased HP)
P. Atk. +35%
P./M. Def. +15%
Basic/P. Skill Critical Rate +65%
Basic/P. Skill Critical Damage +65%
P. Skill Damage +20%
Knockback/Knockdown Atk. Rate +55%
Fear Atk. Rate +55%
Knockback/Knockdown Resistance +20%
Hold Resistance +15%
Speed +20
<Applies to surrounding enemies when using the skill>
Titan's Charisma: Chance to inflict anxiety (fear) on targets around the character.
— Changed the skills ‘Destructive Shriek’ and ‘Destroyer's Roar’.
Destructive Shriek Destroyer's Roar Attacks targets around the character with 4725 power.
Ignore shield defense.
10% defense ignore.
PVP/PVE: Attack up to 6 targets.Attacks targets around the character with 9135 power.
Ignore shield defense.
10% defense ignore.
PVP/PVE: Attack up to 10 targets.
— Changed the 'Titan's Secret' skill and expanded the skill level.
Titan's Secret Lv1 Titan's Secret Lv2 Recover 15% of your HP Recover 30% of your HP
— The ‘Titanic Weapon’ skill has been changed.
Titanic Weapon Lv1 Titanic Weapon Lv2 Titanic Weapon Lv3 P. Atk. +55%
Dagger resistance -20%
P. Accuracy +3
Max HP +300
Atk. Spd. +100
Increases attack rangeP. Atk. +55%
Dagger resistance -15%
P. Accuracy +3
Max HP +300
Atk. Spd. +100
Increases attack range
30% chance to activate Giant's Ring when using Titanic SweepP. Atk. +55%
Dagger resistance -5%
P. Accuracy +3
Max HP +300
Atk. Spd. +100
Increases attack range
50% chance to activate Giant's Ring when using Titanic Sweep
— The acquisition conditions for level 8 of the ‘Guts’ skill have been changed.
Existing acquisition costs Change acquisition cost 100 million adena Magic Tablet x60
— The acquisition conditions for level 8 of the ‘Frenzy’ skill have been changed.
Existing acquisition costs Change acquisition cost 100 million adena Magic Tablet x60
Additional Changes (Mimir)
Skill Changes Titanic Sweep Removed 'attack twice' effect on Lv1-6. Titanic Weapon Added critical chance to the additional attack triggered when using Demolition Impact/ Demolition Formula. Guts (Lv8) The skill has to be relearned with the new acquisition cost. Adena will be refunded. Frenzy (Lv8) The skill has to be relearned with the new acquisition cost. Adena will be refunded.
— Cacophony of War has been reworked. Additional changes have been applied on Mimir.
After change <Base effect>
Max HP +20% (Instantly recovers as much HP as increased)
Atk. Spd. +30%
Skill power +5%
Damage +5% (Mimir)
PVE damage bonus +5%
P. Skill Critical Rate +35% (Mimir)
P. Skill Critical Damage +35% (Mimir)
Speed +30
P. skill MP consumption -50%
Buff Cancel resistance +40%
Knockback/Knockdown Atk. Rate +20%
<PVP Effect>
Attack with 12000 power added to the character's attack power.
Apply anxiety for 3 seconds
40% chance to apply the following effects
Current HP -30%
Current MP -30%
Ignore shield defense
10% defense ignore
<PVE Effect>
Attacks twice with 12000 power added to the character's attack power.
Ignore shield defense
10% defense ignore
PVP: Attack up to 5 targets
PVE: Attack up to 12 targets
Additional Changes on Mimir:
— Buff duration is increased: 1 min. → 20 min.
— Cooldown is adjusted: 5 min. → 1 min. (fixed).
— New bonuses are added (described above).
—The ‘Essence of Ogre’ skill has been changed from a toggle type to a buff type.
Lv2 after changes Ultimate skill.
Recovers 20% of maximum HP
Recover 1000 CP
P. Def. +500
M. Def. +500
Received damage -15%
Duration: 10 sec.
Cooldown: 150 sec.
— The 'Blazing Strike' skill has been changed to a skill that attacks a single target.
— The level of 'Blazing Strike' has been expanded to level 9.
Lv9 after change Attack the target a total of 2 times.
Very high critical chance applied.
Attack with 10375 power
Ignore shield defense
10% defense ignore
Additional attack with 14000 power
Ignore shield defense
25% defense ignore
— Added a Pull Atk. Rate effect.
LV2 after change <Melee Weapon Equipment effect>
Atk. Spd. +30%
Speed +20
PVE damage bonus +5%
Pull Atk. Rate +20%
When attacking, there is a chance that Spirit of Rabbit will be activated.
Spirit of Rabbit
Attack power increases by 20% of the value exceeding attack speed 2000.
Duration: 10 seconds
Reactivation wait time: 20 seconds
— The 'Totem Spirit Bison' buff has been changed to a permanent buff.
After change P. Atk. +10%
Atk. Spd. +10%
P. Def. +5%
P. skill critical rate +50
Duration: 20 min.
Cooldown: 10 sec.
— The following effects have been added to the 'Khavatari Spirit' skill (removed previous Mimir changes).
+0 +1 +2 +3 P. Atk. +100 → +500
M. Def. +500
Fear Atk. Rate +3%
Pull Atk. Rate +3%P. Atk. +700 → +1000
M. Def. +500
Fear Atk. Rate +5%
Pull Atk. Rate +5%P. Atk. +1350 → +1750
M. Def. +500
Fear Atk. Rate +10%
Pull Atk. Rate +10%P. Atk. +2000 → +3000
M. Def. +500
Fear Atk. Rate +15%
Pull Atk. Rate +15%
— The following effects have been added to the 'Hurricane Rainforce' skill.
After change P. skill critical chance +15%
Atk. Spd. +100
PVE damage bonus +12%
Special Abilities (Same as before)
Hurricane Assault → Double Hurricane Assault
- 1 attack → 2 attacks
— Adjusted the buff effect of the skill 'Life Force Harmony: Grand Khavatari' according to the current HP.
— Added a buff based on maximum HP and improved the basic effect.
After change Basic effects
Max HP +1000
M. Def. +10%
The following effects are applied depending on the maximum HP value.
Max HP 0 ~ 39999
P. Atk. +300
P. Skill Power +1%
Max HP 40000 ~ 79999
P. Atk. +600
P. Skill Power +3%
Maximum HP 80000 or more
P. Atk. +1000
P. Skill Power +5%
The following effects are applied based on your current HP.
<Stage 1: HP 100~51%>
P. Skill Cooldown -10%
<Stage 2: HP 50~1%>
Received damage -5%
P. Def. +1000
M. Def. +1000
P. skill MP consumption -10%
— Added the 'Master of Combat: Orc' skill.
Master of Combat: Orcs Max HP +3000
Max CP +3000
P. Atk. +15%
P. Skill Critical Damage +10%
All received Critical Damage -10%
— The power of the 'Burning Assault' skill has been increased across all levels, and the skill level has been expanded to Lv10.
— The power of the 'Jump Attack' skill has been increased across all levels, and the skill level has been expanded to Lv10.
— The power of the 'Double Hurricane Assault' skill has been increased across all levels.
— Reduced the cooldown of the 'Rushing Retreat' skill to 30 sec. and increased the pull effect probability.
Additional Changes (Mimir)
Skill Changes Final Secret: Grand Khavatari The previously added 'Max HP increase' effect is removed. Jump Attack Casting range reverted to retail value: 500 → 600. Master of Combat Lv. 3 The skill is removed. Magic Tablets will be refunded.
— Added new skills.
Skill name Skill effect Blade Flare P. Atk. +40%
P. Skill Critical Damage +5% (on Mimir, effect is increased: +5% → +20%)
Speed +30Blade Engage <Basic Effect>
P. Atk. +2000
<Skill Enhancement>
Blade Slash
- Increased number of attacks
- Increased skill power
Blade Punishment
- Increased number of attacks
- Increased number of attack targets
Blade Wave
- Increased number of attacks
- Increased number of attack targets
— The ‘Rising Attack’ skill has been renamed as ‘Blade Strike’.
— The ‘Triple Slash’ skill has been renamed as ‘Blade Slash’.
— The 'Full Rising Attack' skill has been renamed as 'Amazing Blade Strike' and its effect has been changed: no longer has a mid-range efffect. On Mimir, the cooldown reduction enchant effect is maintained (3 → 2.5 → 2 → 1 sec.)
— Changed the effect of the ‘Blade Wave’ skill and expanded its level.
Change effect Attacks the target and its surroundings with certain power.
When attacking a single target, the skill power increases.
Ignores shield defense.
Ignores 15% of the target's defense.
P. Def. -30% for 10 seconds.
PVP: Attacks up to 6 targets.
PVE: Attacks up to 6 targets.Skill level Acquisition level Acquisition cost 5 93 Magic Tablet x60 6 95 Magic Tablet x65
— The 'Blade Cutter' skill has been renamed as 'Blade Punishment' and its base power has been increased.
— Added 1 magic stone consumption to the skill ‘Blade Punishment’.
— The skill level of 'Blade Punishment' has been expanded.
Skill level Acquisition level Acquisition cost 7 92 Magic Tablet x60 8 94 Magic Tablet x65
— The power of the 'Blade Rush' skill has been increased and the MP consumption has been decreased.
— The P./M. Def. values of the 'Tough Body: Dual Weapons' skill have been increased.
— Changed the effect of the 'Challenger' skill.
Effect after change P. Atk. +25%
P. Skill Power +15%
P. Skill Critical Rate +20%
P. Skill Critical Damage +20%
P. Skill Damage Bonus +10%
Max HP +20%
Max HP +3000
Atk. Spd. +20%
Speed +10
Imprisonment Atk. Rate +15%
— The skill effect of 'Final Secret: Dual Weapons' has been changed.
Effect after change P. Skill Power +10%
Damage +15%
Max HP +3000
Bow Resistance +60% (on Mimir, value is decreased: +60% → +20%)
M. Damage Resistance +60%
Speed +20
Imprisonment Atk. Rate +20%
— Changed the effect of the ‘Blade Spirit’ skill (removed previous Mimir changes).
Skill name Effect after change Blade Spirit Lv1 P. Atk. +150
Max HP +150Blade Spirit Lv2 P. Atk. +500
Max HP +300
P. Skill Critical Rate +2%
Damage +1%+1 Blade Spirit Lv2 P. Atk. +1000
Max HP +500
P. Skill Critical Rate +4%
Damage +2%+2 Blade Spirit Lv2 P. Atk. +1500
Max HP +800
P. Skill Critical Rate +7%
Damage +3%+3 Blade Spirit Lv2 P. Atk. +2000
Max HP +1000
P. Skill Critical Rate +10%
Damage +5%
— Removed the skills 'Blade Blaster', 'Power Crush', 'Blade Buster', and 'Blade Impact'.
— 'Arc Rising Attack Mastery' has been removed and changed to 'Blade Mastery'.
— If you have acquired ‘Arc Blade Strike’, it will automatically change to the ‘Blade Mastery’ skill.
Effect after change P. Atk. +500
Atk. Spd. +100
Additional Changes (Mimir)
Skill Changes Blade Slash Removed 'attack twice' effect on Lv. 32+ (the attack twice effect is added when replaced by Blade Slash: Engage). Blade Rush Casting range reverted to retail value: 500 → 700. War Cry P. Skill Critical Damage bonus effect is removed from this skill and added to the Blade Flare skill.
— The 'power increase while target is afflicted by hold' effect of the skills listed below has been removed, and the skill power and casting range have been increased.
Skill name Deadly Strike Frantic Pace Rapid Frantic Pace: Sword Muse Rapid Frantic Pace: Dancer
— Deleted 6 personal buff song/dance skills and added 1 new buff skill.
— The following skills have been deleted.
Sword Muse Spectral Dancer Song of Water Dance of Protection Song of Vitality Dance of Berserker Song of Vengeance Dance of Mystic
Skill names Effect (based on Lv6) Universal Song
Universal DanceP. Atk. +10%
P. Skill Critical Rate +5%,
P. Skill Critical Damage +5%
PVE P. Skill Damage +10%
P. Skill Cooldown -5%
Speed +10
— The following skills are added, replacing old Songs/Dances (on Mimir, Enchanter-specific Songs/Dances auras remain as before along with the new skills).
Class Skill name Sword Muse Song of Wind
Song of Hunter
Song of EarthSpectral Dancer Dance of Fire
Dance of Fury
Dance of Warrior
Caster
P. Atk. +1000
P./M. Def. +1000
P. Skill Critical Rate +10%
Speed +30
P. Skill Cooldown -5%
Song/Dance Skill cooldown -5%
Skill upgrade
Song of Wind → Song of Wind: Legato
Song of the Hunter → Song of the Hunter: Legato
Caster
P. Atk. +1000
P./M. Def. +1000
P. Skill Critical Rate +10%
Speed +30
P. Skill Cooldown -5%
Song/Dance Skill cooldown -5%
Skill upgrade
Dance of Fury → Dance of Fury: Legato
Dance of Fire → Dance of Fire: Legato
Song of Wind (Level 10)
Dance of Fury (Level 10)Song of Wind: Legato (Level 10)
Dance of Fury: Legato (Level 10)<Charge Skill>
Charge forward and attack the enemy with 9759 power.
Ignore shield defense.
Ignore 10% of the target's defense.<Charge Skill>
Charges with 9759 power and attacks enemies twice.
Ignore shield defense
Ignore 15% of the target's defense.
PVP: Attack up to 3 targets
PVE: Attacks up to 3 targets
Song of Hunter (Level 20) Song of the Hunter: Legato (Level 20) Attacks enemies and their surroundings twice with 9868 power.
Ignore shield defense
Ignore 10% of the target's defense.
PVP: Attacks up to 4 targets
PVE: Attacks up to 4 targetsAttacks enemies and their surroundings twice with 9868 power.
Ignore shield defense
Ignore 15% of the target's defense.
Chance to apply a debuff to enemies (duration: 20 seconds)
Paralysis Resistance -10%
Silence Resistance -25%
PVP: Attack up to 10 targets
PVE: Attacks up to 10 targets
Dance of Fire (Level 20) Dance of Fire: Legato (Level 20) Attacks enemies and their surroundings twice with 9868 power.
Ignore shield defense
Ignore 10% of the target's defense.
PVP: Attacks up to 4 targets
PVE: Attacks up to 4 targetsAttacks enemies and their surroundings twice with 9868 power.
Ignore shield defense
Ignore 15% of the target's defense.
Chance to apply a debuff to enemies (duration: 20 seconds)
Sleep Resistance -5%
Paralysis Resistance -10%
PVP: Attack up to 10 targets
PVE: Attacks up to 10 targets
— The Bard classes' debuff skills have been renewed.
— Changed the Lv2 effects of the skills ‘Wild Beat’ and ‘Crazy Waltz’ and now they can be enchanted.
Sword Muse: Wild Beat (on Lv2 +3) Spectral Dancer: Crazy Waltz (on Lv2 +3) <Paralysis Skill>
Attacks the enemy with 10932 power.
Attract the target and make them come closer.
Deals damage with 10932 power upon termination.
With a certain chance, Debuff/ Anomaly Resistance -20%
Ignore Shield Defense.
Ignore 15% of the target's defense.<Sleep Skill>
Attacks the enemy with 12310 power.
Puts the target to sleep and makes them dance.
Deals damage with 12310 power upon termination.
With a certain chance, Debuff/ Anomaly Resistance -20%
Ignore Shield Defense.
Ignore 15% of the target's defense.
— The effects of the skills ‘Silence Song’ and ‘Medusa Dance’ have been changed (removed previous Mimir changes).
Sword Muse: Song of Silence (on Lv4 +3) Spectral Dancer: Dance of Medusa (on Lv4 +3) <Silence Skill>
Blocks enemies' physical/magical skills
Duration: 2 seconds
Attacks enemies 3 times with 12958 power.
Ignore Shield Defense.
Ignore 20% of the target's defense.
With a certain chance, removes the enemy's received damage limit.
PVP: Attacks up to 12 targets
PVE: Attacks up to 12 targets<Paralysis Skill>
Paralyze enemies
Duration: 2 seconds
Attacks enemies 3 times with 12958 power.
Ignore Shield Defense.
Ignore 20% of the target's defense.
With a certain chance, unequip's the enemy's shield.
PVP: Attacks up to 12 targets
PVE: Attacks up to 12 targets
— Existing Heroic skills have been improved.
—The skills ‘Amadeus’ and ‘Flamenco’ have been improved (removed previous Mimir changes and applied new changes to the updated skills).
Sword Muse: Amadeus Spectral Dancer: Flamenco For the caster
Max HP +1000
P. Atk. +1000
P./M. Def. +1000
Received Skill Critical Damage -250
PVE P. Skill Damage Bonus +10%
Speed +15
Skill enhancement
Ultimate Defense → Ultimate Defense: Bard
Amadeus - C
Duration: 8 seconds / Applies to: 20 targets
Apply effect to yourself and allies
P./M. Def. +400
Received Skill Critical Damage -250
Effect is canceled when the distance from the caster is increased.My effect
Max HP +1000
P. Atk. +1000
P./M. Def. +1000
P. Skill Critical Damage +250
PVE P. Skill Damage Bonus +10%
Speed +15
Skill enhancement
Ultimate Defense → Ultimate Defense: Bard
Flamenco - C
Duration: 8 seconds / Applies to: 20 targets
Apply effect to yourself and allies
P./M. Atk. +800
Skill Critical Rate +5%
Skill Critical Damage +150
Skill Power +3%
AoE Skill Damage +1%
Effect is canceled when the distance from the caster increases
— Adjusted the effects of the ‘Sword Symphony’ and ‘Dance of Blood’ skills (removed previous Mimir changes).
Sword Muse: Sword Symphony Spectral Dancer: Dance of Blood P. Atk. +10%
P. Skill Critical Damage +10%
PVE P. Skill Damage Bonus +10%
Sword Guard Duration: 10 seconds
Activation Condition: When hit / Activation Chance: 10%
Cooldown: 90 seconds
Received skill damage -10%
Sword Blessing Duration: 10 seconds
Activation Condition: When evasion is successful / Cooldown: 5 seconds
The target's Skill Power when hit -20%
Speed +30P. Atk. +10%
P. Skill Critical Damage +10%
PVE P. Skill Damage Bonus +10%
Blood Energy Duration: 5 seconds
Activation Condition: When attacking / Activation Chance: 5%
Cooldown: 3 minutes
P. Skill Damage +5%
Blood Implication Duration: 5 seconds
Activation Condition: On Attack / Cooldown: 10 seconds
The enemy's Skill Power when hit +20%
Speed -50
— The effects of the 'Sound of Muse' and 'Play of Dancer' skills have been improved.
Sword Muse: Sounds of Muse (+3) Spectral Dancer: Dancer's Play (+3) Max HP +1000
P./M. Def. +1000
P. skill critical rate +5%
P. skill critical damage +10%
PVE P. Skill Damage Bonus +15%
P. skill power +5%Max HP +1000
P./M. Def. +1000
P. skill critical rate +10%
P. skill critical damage +5%
PVE P. Skill Damage Bonus +15%
P. skill power +5%
— The effects of the 'Music Mastery' and 'Dance Mastery' skills have been reorganized to fit the new Bard class.
Sword Muse: Music Mastery Spectral Dancer: Dance Mastery P. Atk. +400
P. skill critical rate +10%
P. skill critical damage +10%
Paralysis/Silence Atk. Rate +10%
Apply the following effects based on the current control power:
Control power less than 500
Silence Atk. Rate +3%
Song/Dance skill cooldown -5%
Control power 501~1000
Silence Atk. Rate +5%
Song/Dance skill cooldown -10%
Control power 1001~1500
Silence Atk. Rate +7%
Song/Dance skill cooldown -20%
Control power 1501~2000
Silence Atk. Rate +10%
Song/Dance skill cooldown -30%
Control power 2001 or higher
Silence Atk. Rate +15%
Song/Dance skill cooldown -40%P. Atk. +400
P. skill critical rate +10%
P. skill critical damage +10%
Paralysis/Silence Atk. Rate +10%
Apply the following effects based on the current control power:
Control power less than 500
Paralysis Atk. Rate +3%
Song/Dance skill cooldown -5%
Control power 501~1000
Paralysis Atk. Rate +5%
Song/Dance skill cooldown -10%
Control power 1001~1500
Paralysis Atk. Rate +7%
Song/Dance skill cooldown -20%
Control power 1501~2000
Paralysis Atk. Rate +10%
Song/Dance skill cooldown -30%
Control power 2001 or higher
Paralysis Atk. Rate +15%
Song/Dance skill cooldown -40%
— The effect of the ‘Ultimate Defense: Bard’ skill has been improved.
After change P. Def. +6000
M. Def. +6000
Buff cancel resistance +80%
Skill Evasion +30%
Reflects 25% of the received damage.
— The ‘Dark Elven Magic Ability’ skill has been replaced with the ‘Dark Elven Renewal’ skill.
After change P. skill MP consumption -10%
P. Skill Cooldown -30%
— The casting range of the skills below has been adjusted downwards.
Skill name Skill level Shackle Lv1~25 Additional Strain Lv1~8 Break Lv1~8
— Added the ‘P. Skill Critical Damage’ effect to the Lv11~15 effects of the ‘Bard Weapon Mastery’ skill.
Additional Changes (Mimir)
Skill Changes Enchanter's Power The skill is removed. Magic Tablets and Guaranteed Skill Enchant Tickets will be refunded as correspond. Dash Assault The skill is removed. Magic Tablets will be refunded. Bard's Assault The skill is removed. Magic Tablets will be refunded. Song of Wind (old)
Song of Earth (old)
Song of Hunter (old)Renamed to:
Wind Melody
Earth Melody
Hunter MelodyDance of Fire (old)
Dance of Warrior (old)
Dance of Fury (old)Renamed to:
Fire Flower
Warrior Flower
Fury Flower
Divine Templar
— The ‘Noblesse Circlet’ skill has been changed from a passive skill to an active buff skill.
Cooldown time Duration Additional effects 10 sec. 20 minutes P. Atk. +500
P. Def. +500
— The ‘Light Break’ debuff effect of the ‘Noblesse Judgment’ skill has been improved.
Skill name Additional effects Light brake Knockback/Knockdown Resistance -15%
Arcana Lord / Elemental Master / Spectral Master
— The ‘Elemental Mastership’ skill has been changed from a passive skill to an active buff skill.
Cooldown time Duration Additional effects 10 seconds 20 minutes M. Atk. +500
Rush skills
Skill Class Change Dark Panther Rush Hell Knight Casting range: 500 → 700 Sacred Rush Phoenix Knight Casting range: 500 → 700 Sea Vortex Rush
Sea Vortex Rush: EnhancementEva's Templar Casting range: 500 → 700 Rush of Darkness Shillen Templar Casting range: 500 → 700 Rage Charge Death Knight (All Races) Casting range: 500 → 700 Blessed Rush Fortune Seeker Casting range: 500 → 700 Blacksmith's Attack Maestro Casting range: 500 → 700 Speed Charge Varkas Casting range: 500 → 700 Forward Move (Lv2) Assassins (All Races) Casting range: 500 → 700 Wild Rush (Lv3)
Wild Rush: Burning (Lv3)Vanguard Rider Casting range: 300/400/500 → 500/600/700 Flying Leap Divine Templar Casting range: 500 → 600
Dreadnought
Skill Changes Unleashed Power P. Skill Critical Damage bonus effect is added (since it was removed from the War Cry skill):
Lv1: P. Skill Critical Damage +5%
Lv2: P. Skill Critical Damage +15%
Lv3: P. Skill Critical Damage +25%
Berserker's Scroll
— Effects of the Berserker's Scroll and Life Control Tower's Scroll of Blessing effects have been combined.
Effect |
Applies the stated buff when used. <Buff effect> STR/ INT +1 Atk. Spd./ Casting Spd. +100 Speed +5 Skill Power +5% Max HP/MP +5% Acquired XP/ SP +30% Paralysis/ Silence/ Fear Resistance +15% - Duration: 20 min. - Cooldown: 1 min. - The effect remains after death. |
— When you use Berserker's Scroll Fragment (Time-limited) [Sealed], you can obtain Berserker's Scroll [Sealed] (new), or other items.
— New Berserker's Scroll [Sealed] has replaced Life Control Tower's Scroll of Blessing [Sealed] / Berserker's Scroll [Sealed] (old) where corresponds (L-Coin Store, PA Store, etc.)
Other Changes
- The amount of Combat Power points required to receive the Citizenship status will be increased to 3150 points.
- Agathion Joy now gives acquired XP/ SP regardless of Sayha's Grace.
- Olympiad Winner I~V / Olympiad Competitor Missions: their rewards will be improved.
- Dungeon Bosses Reward Chests: the list of available rewards will be improved.
- Epic Supplies Chest: the rewards list will be improved. Guardian/Sentinel Supplies Chests craft will be disabled.
- Party Search: a party room can now be promoted through the world chat.
- To promote, press Promote Party in the party search window.
- The button is available only to the Room Leader.
- Promotions can be sent once in 30 seconds.
- Promotions are published in the world chat, so it should be activated.
- To send a promotion with the required text to the chat, you must enter the required text when creating a party room.
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